Also, despite being an early Wii game, Radiant Dawn completely lacks any form of motion controls. The most major changes are the reintroduction of Dark Magic (affecting the magic Elemental RockĀPaperĀScissors), discrepancies in terrain height now affecting battles, and third-tier Character Class promotions returning from Fire Emblem Gaiden. The gameplay of Radiant Dawn is largely identical to its predecessor, Fire Emblem: Path of Radiance, using the series' standard turn-based tactical combat. Following arcs feature Elincia, now queen of Crimea, dealing with rebellious nobles, and Ike and his mercenaries aiding the Laguz kingdoms in a war against an apparently corrupt Begnion, with the final arc bringing all the characters together in order to avert the destruction of their world. The first arc features Micaiah, the leader of the Dawn Brigade, in her work to liberate the country of Daein from its abuse at the hands of its post-war Begnion occupation, an act which instigates the conflict to come. Radiant Dawn is divided into four parts, each starring a different main character. It is a direct sequel to Fire Emblem: Path of Radiance, taking place three years after its ending. Fire Emblem: Radiant Dawn is the tenth entry in the Fire Emblem series, released on the Wii in 2007.
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