Neither Metroid Prime games offer widescreen support, if recollection serves they just have matted widescreen cinematics, it's worth picking up the collection for Wii if you want the fullest Metroid Prime experience on the Wii. Because the Wiis widescreen signal isnt a true widescreen resolution, the. Set your Wii to widescreen in the system settings then set your display to 'stretch' or whatever it calls stretching a 4:3 signal to 16:9. Games with fake widescreen designed for 4:3 displays (RE4) are going to have to be "zoomed" in your displays aspect ratio settings (Luckily RE4 for Wii is superior in every way to the cube version and offers an actual widescreen option). The Wii and the Gamecube actually output widescreen signal the same way, by stretching a 640x480 (4:3) signal to fit a 16:9 display. Fixed problem with not being able to convert from EasyWorship 2009 data. Gamecube games that offer a real widescreen option require you to change settings somewhere in the video options. Version 6.5.5 (released ) Fixed bug with media thumbnails not getting built correctly or getting built to small. Because the Wiis widescreen signal isn't a true widescreen resolution, the display will still see it as 4:3 image and you have to stretch it out. Set your Wii to widescreen in the system settings then set your display to "stretch" or whatever it calls stretching a 4:3 signal to 16:9. The Wii and the Gamecube actually output widescreen signal the same way, by stretching a 640x480(4:3) signal to fit a 16:9 display. An example of what I am talking about is where I have a wide screen image. Not all Gamecube games are 4:3, there's a decent handful that offer widescreen support. When displaying song lyrics with an image background, VideoPsalm makes sure.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |